B.S. in Human-Computer Interaction
Academic Advisor: https://computing.njit.edu/advising
(120 credits)
First Year | ||
---|---|---|
1st Semester | Credits | |
CS 100 | Roadmap to Computing | 3 |
ENGL 101 | English Composition: Introduction to Academic Writing | 3 |
Science Literacy with Lab GER | 4 | |
MATH 101 or MATH 138 | Foundations of Mathematics for the Liberal Arts or General Calculus I | 3 |
IS 117 | Introduction to Website Development | 3 |
FYS SEM | First-Year Student Seminar | 0 |
Term Credits | 16 | |
2nd Semester | ||
IS 218 | Building Web Applications | 3 |
PSY 210 or R830 101 | Introduction to Psychology or Principles Of Psychology I | 3 |
ENGL 102 | English Composition: Introduction to Writing for Research | 3 |
IS 247 | Designing the User Experience | 3 |
Science Literacy with Lab GER | 4 | |
Term Credits | 16 | |
Second Year | ||
1st Semester | ||
General Elective 1 1 | 3 | |
Select one of the following: | 3 | |
Color and Composition | ||
Design Fundamentals | ||
3-D Design Fund | ||
Intro To Drawing | ||
MATH 105 | Elementary Probability and Statistics | 3 |
IS 350 | Computers, Society and Ethics | 3 |
R830 102 | Prin Of Psychology | 3 |
Term Credits | 15 | |
2nd Semester | ||
HCI Specialization Elective 1 | 3 | |
IS 375 | Discovering User Needs for UX | 3 |
R830 301 | Stat Meth Cog & Beh | 4 |
R830 304 | Cognitive Processes | 3 |
YWCC 207 | Computing & Effective Com | 1 |
Term Credits | 14 | |
Third Year | ||
1st Semester | ||
IS 331 | Database Design Management and Applications | 3 |
IS 448 | Usability & Measuring UX | 3 |
IE 355 or AD 201 | Human Factors or Human Factors/Ergonomics | 3 |
General Elective 2 2 | 3 | |
IS 390 | Requirements Analysis and Systems Design (General Elective 2) | 3 |
Term Credits | 15 | |
2nd Semester | ||
General Elective 3 2 | 3 | |
Select one of the following: | 3 | |
General Elective 4 2 | ||
R830 302 | Exp Meth Cog & Beh | 4 |
COM 312 or COM 313 | Oral Presentations or Technical Writing | 3 |
YWCC 307 | Professional Dev in Computing | 1 |
Term Credits | 14 | |
Fourth Year | ||
1st Semester | ||
General Elective 5 2 | 3 | |
General Elective 6 2 | 3 | |
HCI Specialization Elective 2 | 3 | |
Humanities and Social Science Senior Seminar GER | 3 | |
IE 492 or ENTR 210 | Engineering Management or Introduction to Entrepreneurship | 3 |
Term Credits | 15 | |
2nd Semester | ||
IS 491 or IT 491 | Senior Project - IS or IT Capstone Project | 3 |
General Elective 7 2 | 3 | |
General Elective 8 2 | 3 | |
HCI Specialization Elective 3 | 3 | |
HCI Specialization Elective 4 | 3 | |
Term Credits | 15 | |
Total Credits | 120 |
- 1
If already taking a 300-level Humanities & History GER course as part of the HCI Specialization, then you may take a general elective here.
- 2
Independent Study (optionally leading to the Undergraduate Thesis Option): We encourage you to consider an independent study (IS 488) as part of your electives as juniors and seniors. You could then continue with an Undergraduate Thesis (IS 489), which optionally can substitute for IS 491 or IT 491. The thesis option is explained further on the Informatics Department web site. Please consult your advisor as early
HCI Specializations:
Students choose, with Advisor approval a coherent sequence of 4 courses, chose from one of the HCI specializations given below.
Cognitive Design
Code | Title | Credits |
---|---|---|
Select four of the following: | 12 | |
Minds and Machines | ||
Foundations of Cyberpsychology | ||
Cognitive Science | ||
Cognitive Science II | ||
Psych Of Adolescent | ||
Social Psychology | ||
Psychology Of Language | ||
Adult & Aging | ||
Psychology & Personality | ||
Psych Of Emotion | ||
Perceptual Dev | ||
Intro To Cog Neurosc | ||
Health Psychology | ||
Media Psych |
Game Design and Production
Code | Title | Credits |
---|---|---|
Select two of the following: | 12 | |
IT 201 | Information Design Techniques | 3 |
IT 265 | Game Architecture and Design | 3 |
Choose two remaining electives from among the following. You may take both courses from one grouping or individual courses from two different groupings. | ||
For students who want to focus on designing games in existing engines/development environments, consider these courses: | ||
Foundations of Game Production | ||
Advanced Game Production | ||
For students who are more artistic, design or asset creation focused, consider these courses: | ||
3D Modeling and Animation | ||
For students who want to be challenged with C/C++ programming to develop their own 2D and 3D games, consider these courses: | ||
Game Modification Development | ||
2D Game Programming | ||
Students may also want to consider these interesting Digital Design courses: | ||
History of Games | ||
Acting Fundamentals for Animators |
Graphical Arts Design
Code | Title | Credits |
---|---|---|
Select four of the following, which were not taken to fulfill other requirements: | 12 | |
Communication in Art and Design - Digital Media 1 | ||
Color and Composition | ||
Video and Animation | ||
Interactive and Reactive Environments | ||
Past, Present and Future of Design | ||
Intro To Drawing 1 | ||
Design Fundamentals | ||
3-D Design Fund |
See the General Education Requirements “Refer to the General Education Requirements for specific information for GER courses"