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Administration
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| Dean |
gauchat |
| Associate Dean for Administration |
fitzpat |
| Associate Dean for Academics |
cays |
| Director, School of Art + Design |
goldman |
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Administration |
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Faculty |
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Advisor
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| Undergraduate Advisor |
corchado |
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Advisor |
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A multi-disciplinary field that underlies many of today's fast-growing industries - from web-based communications to advertising to entertainment. Applications of digital design can be seen in the work of game designers, set designers for movies and television, producers of television commercials, technical illustrators, exhibit designers, animators, artists, futurists, educational software developers, and many others. Students studying digital design at NJIT are exposed to a wide variety of digital and multiple media applications. After a common foundation year that includes art history, color and composition, and graphic communication in addition to general university requirements, students select from two different tracks: entertainment and interactive media/production. The curriculum provides opportunities to take a variety of courses like game history, video & animation, human factors/ergonomics, character modeling, architecture in motion pictures, management, Internet marketing, exhibit development, etc. Courses approved as design electives come from different programs including architecture, industrial design, fine arts, and information technology and include "Architoons," "Building Information Modeling," "Digital Tectonics," "Information Technology/Computer Forensics," and "The Architecture of Utopia," as well as a variety of traditional media art and art history classes. The Bachelor of Arts in Digital Design incorporates free electives and design electives in the last two years which students may use to broaden their overall undergraduate education and treat their experience in digital design as a "major" within the university. Alternatively, students may elect to use their free and design electives to focus on one or more areas that can prepare them for employment in a particular field or more specific graduate study. With proper course selection, students can be prepared to apply to graduate programs in art (M.F.A.) or architecture (M. Arch - first professional degree). The Bachelor of Arts in Digital Design requires the successful completion of a minimum of 134 credits. The Digital Design curriculum below is separated into two tracks: Entertainment Track, and Interactive Media/Production Track. Please refer to the appropriate track for proper course distribution.
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| Bachelor of Arts in Digital Design |
134 credits |
15 |
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Bachelor of Arts in Digital Design
(134 credits)
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FOUNDATION YEAR FIRST YEAR 1st Semester: This curriculum represents the maximum number of credits per semester for which a student is advised to register. A full-time credit load is 12 credits. First-year students are placed in a curriculum that positions them for success which may result in additional time needed to complete curriculum requirements. Continuing students should consult with their academic advisor to determine the appropriate credit load.
ad150,ad161,hum101,math115,cs104,{PE XXX;Physical Education:GUR;0-1-1},math120,frshsem
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| | | AD 150 | Color and Composition (2-3-3) | | | | AD 161 | History of Art and Design I (3-0-3) | | | | HUM 101 | English Composition: Writing, Speaking, Thinking I (3-0-3) | | | | Math 115 | Elements of Geometry (3-0-3) | | | | CS 104 | Computer Programming and Graphics Problems (3-0-3) | | | | PE XXX | (Physical Education:GUR) (0-1-1) | | | | Math 120 | Basic Concepts in Statistics (1-0-1) | | | | Frsh Sem | Freshman Seminar (1-0-0) |
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2nd Semester
ad111,ad112,ad162,hum102,math116,sts201,{sts257|sts258},eps202,{MATH XXX;STATISTICS-TBD:GUR;1-01}
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| | | AD 111 | Communication in Art and Design - Traditional Media (1-5-3) | | | | AD 112 | Communication in Art and Design - Digital Media (1-5-3) | | | | AD 162 | History of Art and Design II (3-0-3) | | | | HUM 102 | English Composition: Writing, Speaking, Thinking II (3-0-3) | | | | Math 116 | Mathematics of Design (3-0-3) | | | | STS 201 | Understanding Technological Society (3-0-3) |  | | STS 257 | Technology, Society and Culture: An American View (3-0-3) or | | | STS 258 | Technology, Society and Culture: A Global View (3-0-3) | | | | EPS 202 | Society, Technology, and the Environment (3-0-3) | | | | MATH XXX | (STATISTICS-TBD:GUR) (1-01) |
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ENTERTAINMENT TRACK SECOND YEAR 1st Semester:
dd275,arch251,it101,{Hum211|hum212|hist213},phys102,phys102a,{PE XXX;Physical Education:GUR;0-1-1}
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| | | DD 275 | History of Games (2-3-3) | | | | Arch 251 | History of Architecture I (3-0-3) | | | | IT 101 | Introduction to Information Technology (3-0-3) |  | | HUM 211 | The Pre-Modern World (3-0-3) or | | | HUM 212 | The Modern World (3-0-3) or | | | Hist 213 | The Twentieth-Century World (3-0-3) | | | | Phys 102 | General Physics (3-0-3) | | | | Phys 102A | General Physics Laboratory (0-2-1) | | | | PE XXX | (Physical Education:GUR) (0-1-1) |
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2nd Semester:
dd284,it201,arch282,{sts210|R830:101},ad201,Elective;Bio/Chem/Phys:GUR;3-0-3
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| | | DD 284 | Video and Animation (3-0-3) | | | | IT 201 | Information Design Techniques (3-0-3) | | | | Arch 282 | Structures I (3-0-3) |  | | STS 210 | General Psychology (3-0-3) or | | | R830:101 | Principles of Psychology I (3) | | | | AD 201 | Human Factors/Ergonomics (3-0-3) | | | | Elective | (Bio/Chem/Phys:GUR) (3-0-3) |
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THIRD YEAR 1st Semester:
arch434,{sts347|dd303},dd363,{it265|it266},{Elective;Int/DD/ID/FA XXX Design Elective;3-0-3},{Elective;300+ Level Eng/Lit/Hist/Phil/STS/SS/THR:GUR;3-0-3}
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| | | Arch 434 | Simulated Environments (3-0-3) |  | | STS 347 | Introduction to Music (3-0-3) or | | | DD303 | | | | | DD 363 | Digital Design Studio I (1-12-5) |  | | IT 265 | Game Architecture and Design (3-0-3) or | | | IT 266 | Game Modification Development (3-0-3) | | | | Elective | (Int/DD/ID/FA XXX Design Elective) (3-0-3) | | | | Elective | (300+ Level Eng/Lit/Hist/Phil/STS/SS/THR:GUR) (3-0-3) |
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THIRD YEAR 2nd Semester:
dd364,dd301[p2],{Elective;ID/DD/FA/INT Design Elective 3-0-3},{Elective;ID/DD/FA/INT Design Elective 3-0-3},eng369
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| | | DD 364 | Digital Design Studio II (1-12-5) | | | | DD 301 | Acting Fundamentals for Animators (3-0-3) | | | | Elective | (ID/DD/FA/INT Design Elective 3-0-3) | | | | Elective | (ID/DD/FA/INT Design Elective 3-0-3) | | | | Eng 369 | Creative Writing (3-0-3) |
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FOURTH YEAR 1st Semester:
ad463,mgmt390,{dd405|sts349},arch585
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| | | AD 463 | Collaborative Design Studio (1-12-5) | | | | Mgmt 390 | Principles of Management (3-0-3) |  | | DD405 | or | | | STS 349 | Advanced Music Technology (3-0-3) | | | | Arch 585 | Imaginary Worlds: Architecture in Motion Pictures (3-0-3) |
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2nd Semester:
dd464,{Elective;INT/DD/ID/FA XXX Design Elective;3-0-3},com345,{Elective;Free Elective;3-0-3},{Elective;Humanities Capstone:GUR;3-0-3}
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| | | DD 464 | Digital Design Studio III (1-12-5) | | | | Elective | (INT/DD/ID/FA XXX Design Elective) (3-0-3) | | | | COM 345 | Character Modeling and Animation (2-1-3) | | | | Elective | (Free Elective) (3-0-3) | | | | Elective | (Humanities Capstone:GUR) (3-0-3) |
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INTERACTIVE MEDIA/PRODUCTION TRACK SECOND YEAR 1st Semester:
dd275,arch251,it101,R830:101[p1],phys102,phys102a,{PE XXX;Physical Education:GUR;0-1-1}
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| | | DD 275 | History of Games (2-3-3) | | | | Arch 251 | History of Architecture I (3-0-3) | | | | IT 101 | Introduction to Information Technology (3-0-3) | | | * | R830:101 | Principles of Psychology I (3) | | | | Phys 102 | General Physics (3-0-3) | | | | Phys 102A | General Physics Laboratory (0-2-1) | | | | PE XXX | (Physical Education:GUR) (0-1-1) |
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2nd Semester:
dd284,it201,{Elective;Free Elective;3-0-3},{econ201[p1]|econ265|econ266},ad201,{Elective;Bio/Chem/Phys:GUR;3-0-3}
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| | | DD 284 | Video and Animation (3-0-3) | | | | IT 201 | Information Design Techniques (3-0-3) | | | | Elective | (Free Elective) (3-0-3) |  | * | Econ 201 | Economics (3-0-3) or | | | Econ 265 | Microeconomics (3-0-3) or | | | Econ 266 | Macroeconomics (3-0-3) | | | | AD 201 | Human Factors/Ergonomics (3-0-3) | | | | Elective | (Bio/Chem/Phys:GUR) (3-0-3) |
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THIRD YEAR 1st Semester:
arch434,dd363,it202,mrkt330,{Elective;Lit/Hist/Phil/STS:GUR;3-0-3}
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| | | Arch 434 | Simulated Environments (3-0-3) | | | | DD 363 | Digital Design Studio I (1-12-5) | | | | IT 202 | Internet and Applications (3-0-3) | | | | Mrkt 330 | Principles of Marketing (3-0-3) | | | | Elective | (Lit/Hist/Phil/STS:GUR) (3-0-3) |
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2nd Semester:
dd364,mrkt331,{Elective;Int/DD/ID/FA XXX Design Elective;3-0-3},{Elective;Int/DD/ID/FA XXX Design Elective;3-0-3},{Elective;Eng/Lit/Hist/Phil/STS/SS/Thr:GUR;3-0-3}
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| | | DD 364 | Digital Design Studio II (1-12-5) | | | | Mrkt 331 | Consumer and Buyer Behavior ((3-0-3)) | | | | Elective | (Int/DD/ID/FA XXX Design Elective) (3-0-3) | | | | Elective | (Int/DD/ID/FA XXX Design Elective) (3-0-3) | | | | Elective | (Eng/Lit/Hist/Phil/STS/SS/Thr:GUR) (3-0-3) |
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FOURTH YEAR 1st Semester:
ad463,mgmt390,dd415,it380
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| | | AD 463 | Collaborative Design Studio (1-12-5) | | | | Mgmt 390 | Principles of Management (3-0-3) | | | | DD 415 | Web/Exhibit Development (3-0-3) | | | | IT 380 | Educational Software Design (3-0-3) |
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2nd Semester:
dd464,{Elective;Int/DD/ID/FA XXX Design Elective;3-0-3},mrkt360,{Elective;Free Elective;3-0-3},{Elective;Humanities Capstone:GUR;3-0-3}
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| | | DD 464 | Digital Design Studio III (1-12-5) | | | | Elective | (Int/DD/ID/FA XXX Design Elective) (3-0-3) | | | | Mrkt 360 | Internet Marketing (3-0-3) | | | | Elective | (Free Elective) (3-0-3) | | | | Elective | (Humanities Capstone:GUR) (3-0-3) |
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Depending on interest and course availability, students may elect to take COM 345 Character Modeling & Animation in the third year and postpone a Design Elective until fourth year or vice versa. The minimum credit requirement for graduation is the successful completion of 134 credits of prescribed courses within the curriculum and the maintenance of a 2.0 average. Students are required to maintain a 2.0 cumulative studio average to advance to each succeeding year. Basic Social Sciences GUR: six (6) credits in basic (100 and 200 level) Social Sciences (Econ 201, Econ 265, Econ 266, EPS 202, STS 258 or any of the following Rutgers-Newark courses: R070:203, or 204, R790:201 or 202, R830:101 or 102, R920:201 or 202, R202:201. Students may take R220:101 or 102 instead of Econ 265 or 266). Cultural History GUR: The Cultural History courses are the Pre-Modern World (HUM 211), The Making of the Modern World (HUM 212, and the Twentieth-Century World (Hist 213). Students may also take approved introductory courses at Rutgers-Newark. Lit/Hist/Phil/STS: One 300+ level course in lit, hist or philosophy or STS approved 300-level Rutgers course with prefix 350 (English Literature), 352 (American Literature), 510 (History), 512 (American History) or 730 (Philosophy). Natural Sciences GUR: At least seven (7) credits in natural sciences, including a laboratory experience. Courses may be selected from Biology Courses (R120:101, R120:102, R120:109, R120:110, R120:205, R120:206, R120:207, R120:208, R120:237, R120:241, R120:242), Chemistry Courses (Chem 122, Chem 123, Chem 124, Chem 125, Chem 126), Physics Courses (Phys 102, Phys 102A, Phys 103, Phys 103A, Phys 106, Phys 106A, Phys 111, Phys 111A, Phys 121, Phys 121A, Phys 202, Phys 202A, Phys 203, Phys 203A), Geology Courses (R460:101, R460:103, R460:104, R460:206, R460:207). Open Elect in HUM/SS: One 300+ level course in English, social science, theater, literature, history, philosophy or STS or any 300-level Rutgers-Newark courses in humanities, social sciences, fine arts, or performing arts. (prefixes 070, 080, 081, 202, 220, 350, 352, 370,� 420, 510, 560, 570, 700, 701, 790, 810, 861, 920, 940, 965, 988).
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* Depending on interest and course availability, students may elect to take SS 201 (or accepted equivalent) in the Fall demester and postpone Principles of Psychology I (Rutgers) until the Spring semester of 2nd year.
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